



From Raw Data to Production-Ready Motion
Capturing motion is only the beginning. Raw motion capture data requires accurate tracking, solving, marker cleanup, gap filling, occlusion correction, jitter removal and quality control before it can be used effectively in professional production
At Apple Arts Studios, our experienced post-processing team uses Vicon Shogun and OptiTrack Motive to process C3D and raw motion capture files. Our workflow includes tracking, solving, marker cleanup, gap filling, occlusion correction, jitter removal, refinement and quality control to deliver clean, accurate and production-ready motion data for films, AAA games, animation, VFX and virtual production
Our experience extends beyond standard human performances. We can also process animal quadruped and creature motion capture data, handling complex movement patterns, multiple contact points and challenging tracking conditions to deliver quality-controlled, production-ready motion for animation, games and digital content pipelines