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Spacious studio with checkered flooring and blue seating.

World’s Largest Motion Capture Studio

Built for AAA production workflows with over 15 years of industry experience, Apple Arts Studios supports both in-studio capture and large-scale on-set motion capture volumes worldwide.
Powered by professional optical motion capture cameras, Technoprops stereo HMCs and iPhone HMC facial pipelines, Apple Arts Studios delivers full performance capture for films, AAA games, animation and VFX productions worldwide.

End-to-End Motion Capture Services Across Every Stage of Production

Complete motion capture services from performance planning and capture to tracking, cleanup, retargeting and production-ready delivery.

Motion Capture for Games & Game Animation

We deliver motion capture-driven character animation for games, from single actions to complete gameplay animation sets. With our motion capture studio and a scalable team of experienced animators, we support gameplay, locomotion and cinematic animation while also using keyframe animation where required.

Five actors in motion capture suits posing in a studio.

Full Performance Capture — Body, Facial, Finger & Prop Capture

We deliver full performance capture combining body, facial, finger, hand and prop tracking for films, AAA games, animation and cinematic productions. Our 127-camera motion capture stage supports complex, multi-character performances with accurate, synchronized data.

Man wearing motion capture suit and headgear in studio

Facial Motion Capture

Our facial motion capture workflows use head-mounted camera systems to record detailed facial performances, supporting accurate animation processing for films, games and cinematic projects.

Developer editing game environments at Apple Arts Studios

Motion Capture Previsualization

Motion capture previsualization at Apple Arts Studios supports production planning through 3D animatics and camera layouts. Our workflows provide real-time feedback during capture, helping directors and teams visualize performances and plan shots efficiently.

Motion capture process from studio to digital render

Real-Time Motion Capture & Visualization

We provide real-time motion capture visualization through multiple software interfaces, allowing actors and directors to preview how captured data translates to 3D characters, props and environments. This supports efficient decision-making and a smoother production workflow during capture.

Virtual Scouting

Apple Arts Studios offers Virtual Scouting solutions that allow creative and production teams to explore digital environments and plan scenes before stepping onto the physical set.

Using real-time virtual environments, directors, cinematographers, production designers, and creative teams can explore locations, evaluate camera positions, test framing, plan blocking, and visualize scenes during pre-production.

3D environment design in Studio with VR integration.
VR production monitor showing 3D environment in studio
Gaming Equipment Layout
Actors in motion capture suits at a studio
Actors in motion capture suits performing a fight scene.
Three performers in motion capture suits at a studio.
Two actors in motion capture suits at a studio.

Scalable Motion Capture Solutions for Projects of Every Scale

From planning to final delivery, Apple Arts Studios provides end-to-end motion capture and performance capture services for productions worldwide. Our support includes full-body, facial, finger and prop capture, audio recording, virtual cameras, motion capture data processing, cleanup and retargeting for projects of every scale.

Animation
Outdoor sports field at night with high-tech camera setup

Mobile Studio

From film and television sets to complex environments such as Cricket Grounds, stables and racetracks, Apple Arts Studios provides mobile motion capture services for productions worldwide. Our experienced team can deploy body, facial, finger, prop and reference-recording systems on location while maintaining reliable capture quality.

Customizable Capture solutions

Our motion capture solutions are tailored to each project’s creative, technical and production requirements. From independent projects to large-scale AAA games, films, animation and VFX productions, our advanced motion capture infrastructure and experienced team provide flexible, scalable workflows without compromising quality

Digital Wave Pattern

The Capture Volume

Our Specificities

Motion Capture Camera Infrastructure:
Advanced optical motion capture infrastructure supporting accurate studio-based production and
large-scale deployable capture volumes for film, games, VFX, animation and AI motion dataset production.

Stage Dimensions: 30 ft × 30 ft × 10 ft

Large-Scale Setup Capability 

Deployable Capture Volume: up to 100 ft × 70 ft × 30 ft

(on-site / large space setups)

Capture Capabilities

Studio System 

  • Simultaneous multi-actor body capture with full performance data

  • Advanced facial capture using Technoprops stereo HMC systems and iPhone HMCs

  • Support for high-fidelity facial performance, including subtle expressions, blinks, lip sync, and micro-movements

  • Capture of multiple props and virtual cameras

  • 6DOF camera tracking and recording

  • Recording of multiple video reference feeds

  • Audio recorded as reference during capture

  • Body, facial, video, and audio fully synchronized using professional timecode systems

  • Scalable setups supporting studio-based and large on-site capture volumes

The Capture Volume

Apple Arts Studios also supports high-volume AI motion dataset production with scalable, extended-hour capture workflows

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