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Motion Capture

Data Processing Services

Motion Capture Studio & Post Processing Services

AAS delivers production-ready motion capture through expert post-processing and large-scale performance capture. We support body and facial capture for films, games, animation, and VFX with reliable data, scalable workflows, and proven studio and on-site setups.

About Us

At Apple Arts Studios, we specialize in delivering motion capture post-processing and performance capture services for the animation, visual effects, film, television, and gaming industries. With over 15 years of experience, our team has contributed to AAA games, feature films, and commercial projects worldwide.

Our expertise spans body tracking and retargeting, facial tracking and performance processing, marker cleanup, occlusion handling, jitter removal, and data refinement for complex motion capture workflows.

Apple Arts Studios provides full performance capture services, including body, facial, finger, and prop capture, supporting both studio-based and mobile motion capture setups. We handle multi-character and large-volume captures for film and game productions, delivering reliable data for complex performances.


Our facial capture pipeline includes Technoprops stereo HMC systems and iPhone-based HMC workflows, enabling detailed facial animation suitable for feature films, AAA games, and cinematic storytelling.

From custom motion capture solutions for
games, previs, and cinematics to advanced post-processing and final delivery, we provide scalable services designed to integrate smoothly into production pipelines.

Based in Hyderabad, Telangana, India, we offer competitive pricing without compromising quality, with flexible workflows and dedicated project teams to meet specific production requirements.

Motion capture services built for real production needs.

Advantages of impulse System

Real-time tracking of multiple performers and props

Stable capture workflows reduce marker swaps and data loss

High-quality motion capture data for complex performances

Capture Studio

Post-Processing

We Take Pride in Our Numbers

14

Years of Experience

45

Business Partners

5K

Shoot Days

18

Countries World Wide

 Project's

Poster-N-scaled

Napoleon

Post Process :

( Horse (Quadruped) & Body Tracking  )

transformers_edited

Transformers: Rise of the Beasts

Post Process :

( Body Tracking & Retargeting )

Gotham_Knights_Cover

GOTHAM KNIGHTS

Post Process :

( Body Tracking & Retargeting )

17-5

Post Process :

( Body, Facial - Tracking & Retargeting )

Far_cry_6_cover

FARCRY6

Post Process ( Face )

Black_Ops_Cold_War

Post Process :

( Body-Tracking )

CALL OF DUTY

COLD WAR

BLACK-OPS

Apple Arts Studios empowers clients to grow as needed. We become part of our clients’ business and can scale up or down to meet the requirements for any given project. Think of us as part of the team, just working out of a different office.

© 2025 Apple Arts Studios LLP, All Rights Reserved

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